
When things got tough, the games ability to hot swap characters in your squad allowed us to quickly adapt to the current encounter. Having one using a tank class, a couple of damage dealers while the last one healed gave us flexibility when encountering most mobs. Assigning roles to people to ensure we had a balanced group composition where possible made the game fulfilling while still remaining very challenging on the higher difficulty levels. This four player mode is definitely the most enjoyable and rewarding experience we found with Darkspore. Furthermore all of the campaign can be played with up to three friends in co-operative play or via the in-game match making system. This gives you extra scope to run through for loot to augment your character's abilities. While initially you may feel that the set levels have placed limited playability to the title, Darkspore interestingly has added two additional difficulty levels to the single player campaign which are only accessed once the previous difficulty level has been completed. This places a further strategic element in your squad choice to cover a wide range of possible encounters, thankfully you generally only face two types of enemy class on levels. The start of each level will display what classifications you will face, if your squad composition contains a class match then they will be at a disadvantage and take double damage from that matched enemy class. These classes will determine what style of character the avatar will be, additionally you have three more roles which the avatars may be gifted with, damage, healing and tanking. Speaking of squads, instead of running with one single character through the game you actually have a squad of three available to you which you can call into battle instantly during play, however the composition of your squad may only be changed on the Crogenitor vessel you reside upon.Įach of these units will fall under one of five different classifications. This Crogenitor level allows you to access the more powerful units to apply to your squad. To break from the traditional vein of action-rpg games, you level up your Crogenitor level rather than your individual avatars. This shift in action-rpg perspective removes the need for character grinding and pushes the focus clearly on the action element of the game, in which Darkspore truly shines. Be warned though, if you fail that level then you lose your previous reward and the chance of the better loot from that current level. At the end of a level you get the chance to take that current level reward or gamble everything for the chance of even better equipment by launching straight into the next level. However, instead of being some persistant/random generated dungeon, you play through stand-alone levels, taking out fairly generic monsters for the chance of loot. Darkspore follows the vein of games such as Diablo and Torchlight in the form of being a "hack & slash" title. Sound confusing? Well it baffled us but it sets the tone for quite the surprise hit. After eons of hiding in hypersleep, you have been awakened with a mission: Reconstruct an arsenal of Genetic Heroes and destroy the Darkspore!." Unfortunately E-DNA has escaped the lab into the wrong hands and allowed the evolution of the Darkspore to overrun all planetary life. E-DNA had the ability to take any mundane organism and increase all it's attributes exponentially, creating near perfect sentinent beings. "After the discovery of Exponential DNA (E-DNA), the Crogenitor race were at the fore-front of scientific research. The storyline for this title for title goes a little something like this. This is no bad thing believe me, while the option to create your own avatar of death would be appealing, the sheer number of creatures available to you should ensure that there will be someone to complement the play style of everyone.


Now the only elements of the original title is the creature creator, even then you are limited in what sections of the 100-plus pre-created avatars you may change.

As you can expect from the title, the game utilises the company's Spore creation engine as we saw in its namesake back in 2008. Reviews // 22nd May 2011 - 12 years ago // By Neil 'Wedge' Hetherington Darkspore Reviewĭarkspore is the latest title from the creative minds at Maxis, sans Will Wright.
